home *** CD-ROM | disk | FTP | other *** search
- //----------------------------------------------------------------------------
- // File: server.cpp
- //
- // Desc: This simple program builds upon the 5th tutorial, and is the server
- // code for the server in the client/server model
- //
- // Copyright (c) 2000-2001 Microsoft Corp. All rights reserved.
- //-----------------------------------------------------------------------------
- #define INITGUID
- #define _WIN32_DCOM
- #include <stdio.h>
- #include <dplay8.h>
-
- //-----------------------------------------------------------------------------
- // Global variables
- //-----------------------------------------------------------------------------
- IDirectPlay8Server* g_pDPServer = NULL;
- IDirectPlay8Address* g_pDeviceAddress = NULL;
- IDirectPlay8Address* g_pHostAddress = NULL;
-
- // This GUID allows DirectPlay to find other instances of the same game on
- // the network. So it must be unique for every game, and the same for
- // every instance of that game. // {1AD4CA3B-AC68-4d9b-9522-BE59CD485276}
- GUID g_guidApp = { 0x1ad4ca3b, 0xac68, 0x4d9b, { 0x95, 0x22, 0xbe, 0x59, 0xcd, 0x48, 0x52, 0x76 } };
-
-
- //-----------------------------------------------------------------------------
- // Function-prototypes
- //-----------------------------------------------------------------------------
- HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer);
- BOOL IsServiceProviderValid(const GUID* pGuidSP);
- HRESULT InitDirectPlay();
- HRESULT CreateDeviceAddress();
- HRESULT HostSession();
- HRESULT SendDirectPlayMessage();
- void CleanupDirectPlay();
-
-
- //-----------------------------------------------------------------------------
- // Miscellaneous helper functions
- //-----------------------------------------------------------------------------
- #define SAFE_DELETE(p) {if(p) {delete (p); (p)=NULL;}}
- #define SAFE_DELETE_ARRAY(p) {if(p) {delete[] (p); (p)=NULL;}}
- #define SAFE_RELEASE(p) {if(p) {(p)->Release(); (p)=NULL;}}
-
- #define USER_EXIT 1
- #define USER_SEND 2
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: main()
- // Desc: Entry point for the application.
- //-----------------------------------------------------------------------------
- int main(int argc, char* argv[], char* envp[])
- {
- HRESULT hr;
- int iUserChoice;
-
- // Init COM so we can use CoCreateInstance
- CoInitializeEx(NULL, COINIT_MULTITHREADED);
-
- // Init the DirectPlay system
- if( FAILED( hr = InitDirectPlay() ) )
- {
- printf("Failed Initializing DirectPlay: 0x%X\n", hr);
- goto LCleanup;
- }
-
- if( FAILED( hr = CreateDeviceAddress() ) )
- {
- printf("Failed CreatingDeviceAddress: 0x%X\n", hr);
- goto LCleanup;
- }
-
- if( FAILED( hr = HostSession() ) )
- {
- printf("Failed Hosting: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Present User with Choices
- do
- {
- printf("Please select one.\n1. Exit\n2. Send Data\n");
- scanf("%d", &iUserChoice);
-
- if( iUserChoice == USER_SEND )
- {
- if( FAILED( hr = SendDirectPlayMessage() ) )
- {
- printf("Failed To Send Data: 0x%X\n", hr);
- goto LCleanup;
- }
- }
- } while (iUserChoice != USER_EXIT);
-
-
- LCleanup:
- CleanupDirectPlay();
-
- // ShutDown COM
- CoUninitialize();
-
- return 0;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: InitDirectPlay()
- // Desc: Initialize DirectPlay
- //-----------------------------------------------------------------------------
- HRESULT InitDirectPlay()
- {
- HRESULT hr = S_OK;
-
- // Create the IDirectPlay8Server Object
- if( FAILED( hr = CoCreateInstance(CLSID_DirectPlay8Server, NULL,
- CLSCTX_INPROC_SERVER,
- IID_IDirectPlay8Server,
- (LPVOID*) &g_pDPServer ) ) )
- {
- printf("Failed Creating the IDirectPlay8Peer Object: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Init DirectPlay
- if( FAILED( hr = g_pDPServer->Initialize(NULL, DirectPlayMessageHandler, 0 ) ) )
- {
- printf("Failed Initializing DirectPlay: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Ensure that TCP/IP is a valid Service Provider
- if( FALSE == IsServiceProviderValid(&CLSID_DP8SP_TCPIP ) )
- {
- hr = E_FAIL;
- printf("Failed validating CLSID_DP8SP_TCPIP");
- goto LCleanup;
- }
-
- LCleanup:
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: IsServiceProviderValid()
- // Desc: Return TRUE if the service provider is valid
- //-----------------------------------------------------------------------------
- BOOL IsServiceProviderValid(const GUID* pGuidSP)
- {
- HRESULT hr;
- DPN_SERVICE_PROVIDER_INFO* pdnSPInfo = NULL;
- DWORD dwItems = 0;
- DWORD dwSize = 0;
-
- hr = g_pDPServer->EnumServiceProviders(&CLSID_DP8SP_TCPIP, NULL, NULL, &dwSize, &dwItems, 0);
-
- if( hr != DPNERR_BUFFERTOOSMALL)
- {
- printf("Failed Enumerating Service Providers: 0x%x\n", hr);
- goto LCleanup;
- }
-
- pdnSPInfo = (DPN_SERVICE_PROVIDER_INFO*) new BYTE[dwSize];
-
- if( FAILED( hr = g_pDPServer->EnumServiceProviders(&CLSID_DP8SP_TCPIP, NULL, pdnSPInfo, &dwSize, &dwItems, 0 ) ) )
- {
- printf("Failed Enumerating Service Providers: 0x%x\n", hr);
- goto LCleanup;
- }
-
- // There are no items returned so the requested SP is not available
- if( dwItems == 0)
- {
- hr = E_FAIL;
- }
-
- LCleanup:
- SAFE_DELETE_ARRAY(pdnSPInfo);
- if( SUCCEEDED(hr) )
- return TRUE;
- else
- return FALSE;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: DirectPlayMessageHandler
- // Desc: Handler for DirectPlay messages.
- //-----------------------------------------------------------------------------
- HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer)
- {
- HRESULT hr = S_OK;
-
- switch (dwMessageId)
- {
- case DPN_MSGID_RECEIVE:
- {
- PDPNMSG_RECEIVE pMsg;
-
- pMsg = (PDPNMSG_RECEIVE) pMsgBuffer;
-
- printf("\nReceived Message: %S\n", (WCHAR*)pMsg->pReceiveData);
- break;
- }
- }
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: CreateDeviceAddress()
- // Desc: Creates a device address
- //-----------------------------------------------------------------------------
- HRESULT CreateDeviceAddress()
- {
- HRESULT hr = S_OK;
-
- // Create our IDirectPlay8Address Device Address
- if( FAILED( hr = CoCreateInstance(CLSID_DirectPlay8Address, NULL,
- CLSCTX_INPROC_SERVER,
- IID_IDirectPlay8Address,
- (LPVOID*) &g_pDeviceAddress ) ) )
- {
- printf("Failed Creating the IDirectPlay8Address Object: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Set the SP for our Device Address
- if( FAILED( hr = g_pDeviceAddress->SetSP(&CLSID_DP8SP_TCPIP ) ) )
- {
- printf("Failed Setting the Service Provider: 0x%X\n", hr);
- goto LCleanup;
- }
-
- LCleanup:
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: HostSession()
- // Desc: Host a DirectPlay session
- //-----------------------------------------------------------------------------
- HRESULT HostSession()
- {
- HRESULT hr = S_OK;
- DPN_APPLICATION_DESC dpAppDesc;
- DPN_PLAYER_INFO dpPlayerInfo;
- WCHAR wszSession[128];
- WCHAR wszName[] = L"Server";
-
-
- ZeroMemory(&dpPlayerInfo, sizeof(DPN_PLAYER_INFO));
- dpPlayerInfo.dwSize = sizeof(DPN_PLAYER_INFO);
- dpPlayerInfo.dwInfoFlags = DPNINFO_NAME;
- dpPlayerInfo.pwszName = wszName;
- dpPlayerInfo.pvData = NULL;
- dpPlayerInfo.dwDataSize = NULL;
- dpPlayerInfo.dwPlayerFlags = 0;
-
- if( FAILED( hr = g_pDPServer->SetServerInfo( &dpPlayerInfo, NULL, NULL,
- DPNSETSERVERINFO_SYNC ) ) )
- {
- printf("Failed Hosting: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Prompt the user for the session name
- printf("\nPlease Enter a Session Name.\n");
- wscanf(L"%ls", wszSession);
-
- // Now set up the Application Description
- ZeroMemory(&dpAppDesc, sizeof(DPN_APPLICATION_DESC));
- dpAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
- dpAppDesc.dwFlags = DPNSESSION_CLIENT_SERVER;
- dpAppDesc.guidApplication = g_guidApp;
- dpAppDesc.pwszSessionName = wszSession;
-
- // We are now ready to host the app
- if( FAILED( hr = g_pDPServer->Host(&dpAppDesc, // AppDesc
- &g_pDeviceAddress, 1, // Device Address
- NULL, NULL, // Reserved
- NULL, // Player Context
- 0 ) ) ) // dwFlags
- {
- printf("Failed Hosting: 0x%X\n", hr);
- goto LCleanup;
- }
- else
- {
- printf("Currently Hosting...\n");
- }
-
- LCleanup:
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: SendDirectPlayMessage()
- // Desc: Sends a DirectPlay message to all players
- //-----------------------------------------------------------------------------
- HRESULT SendDirectPlayMessage()
- {
- HRESULT hr = S_OK;
- DPN_BUFFER_DESC dpnBuffer;
- WCHAR wszData[256];
-
- // Get the data from the user
- printf("\nPlease Enter a String.\n");
- wscanf(L"%ls", wszData);
-
- dpnBuffer.pBufferData = (BYTE*) wszData;
- dpnBuffer.dwBufferSize = 2 * (wcslen(wszData) + 1);
-
- if( FAILED( hr = g_pDPServer->SendTo(DPNID_ALL_PLAYERS_GROUP, // dpnid
- &dpnBuffer, // pBufferDesc
- 1, // cBufferDesc
- 0, // dwTimeOut
- NULL, // pvAsyncContext
- NULL, // pvAsyncHandle
- DPNSEND_SYNC | // dwFlags
- DPNSEND_NOLOOPBACK ) ) )
- {
- printf("Failed Sending Data: 0x%x\n", hr);
- }
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: CleanupDirectPlay()
- // Desc: Cleanup DirectPlay
- //-----------------------------------------------------------------------------
- void CleanupDirectPlay()
- {
- // Shutdown DirectPlay
- if( g_pDPServer)
- g_pDPServer->Close(0);
-
- SAFE_RELEASE(g_pDeviceAddress);
- SAFE_RELEASE(g_pHostAddress);
- SAFE_RELEASE(g_pDPServer);
- }
-